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// POSTED: Apr 14, 2026

Rendering Developer

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Responsibilities - Modification of existing and implementation of  new UE rendering components for PC and consoles - Optimizations of rendering code - Create clean, efficient and robust code - Participate in the full development cycle of games starting from basic prototypes through the release - Collaborate with other engineers as well as game designers, artists and QA - Additional responsibilities may be assigned as needed Requirements - Good understanding of rendering pipeline - Strong knowledge of C++ - Experience with UE and its rendering architecture - Experience with Nanite, Lumen, VSM and good understanding of their principle of operation - Deep knowledge and hands-on experience with modern graphics APIs (D3D12, Vulkan) - Knowledge of Profilers and Debuggers for various platforms (PIX, Unreal Insight, RenderDoc, etc.). - Good math skills (linear algebra, vector math) - Degree in Computer Science and/or Mathematics or equivalent work experience - Experience in working with large code base projects (2+ years) - Self-motivated person with excellent problem-solving skills - Written and spoken English Would be a benefit if you have: - Knowledge of modern GPUs Architectures - Experience with consoles development Benefits - Medical Care package   - MyCafeteria system - including Multisport card and more - Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling - English or Polish language classes - Sensibly flexible working hours   - Breakfasts, snacks and fruits available during the day, tea and coffee machines  - Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings
Interested in this role?Apply on iHire